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-
- Jeric@cup.portal.com nearly flamed off about Mac compatibility:
-
- > Joe Angell writes:
-
- >>Don't mean to be rude about this, but if you RTFM, it should help. On
- >>page 46 of the Toaster 4000 manual (LW section) it has the answer: select
- >>"Square Pixels" from the little pop-up menu that usually says Toaster/D2.
- >>That'll use square pixels. I guess you can't blame Macs for being the
- >>least compatible of computers -- but you can blame Apple...
-
- >-- Joe
-
- >This is incredibly wrong-headed. Square pixels are a boon to those
- >working in 2D animation--ever rotate a brush in DPaint?
-
- We're getting a little testy. (no coffee this morning? :-)
- The Mac was aimed at the DTP market and consequently, has
- a 1:1 aspect ratio to make WYSIWYG more or less true when
- printing on lasers printers. (Hmmm. Or is the reverse
- true... The DTP niche munged onto the Mac, because it
- happened to have square pixels?)
-
- Anyway, this 1:1 aspect is a *good thing* when working
- with print output. It's a *bad thing* when working with
- video.
-
- >For the Amiga to slavishly have rectangular pixels like the IBM piece
- >o' crap was a serious shortcoming.
-
- NOT! The Amiga was designed for video applications, so as a
- result, it's preferred display modes conform to video
- standards -- interlaced 15KHz instead of VGA 31KHz, though
- that's also possible on newer (post OCS) machines.
-
- The horizontal scan rate/pixel delineation on the Amiga
- is tied to the NTSC scan/frequency rate. A low resolution
- pixel is exactly 1/2 an NTSC color clock. (Hi res is 1/4
- a color clock.) So, since resolution is measured in scan
- lines vertically, and color clocks horizontally, the
- "squareness" of the pixels is limited by NTSC.
-
- As a result, by conforming to NTSC the Amiga is much better
- suited to video apps. Though, if you don't like the 11:13
- pixel aspect, you can always use a multisync monitor and
- play with the sizing to get square pixels on screen. (Which
- is what I do for DTP apps on the Amiga.)
-
- >One can slam the Mac for many things, but square pixels ain't one of
- >them. (If Apple had priced them competitively, the Amiga would have been
- >slugging it out with Macs instead of clones, and Bill Gates would be
- >building a MUCH smaller house.)
-
-
- ***********************************************************************
- * (OOOOO) Jeric@cup.portal.com | Synergy Graphix & Animation *
- * (OOOOOOO) Welcome to Seattle! | Film and Video Productions *
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-
- +-------------------------------------+ +-------------------------------------+
- | Kenneth Jennings, Amiga Advocate | | ====== Equine Video Studios ====== |
- | "Happy I'm not a PC/Mac lemming." | | ====== & SyntheToonz, Inc. ====== |
- | kenneth@daffy.aatech.com | | >>>>>>>> Lynn, Video Maven <<<<<<<< |
- | Applied Automation Techniques, Inc. | | > Ken, Computer Animation Artiste < |
- | Obviously not the opinions of AAT. | | >>>>>>> Bruno The Wonder Dog <<<<<< |
- +-------------------------------------+ +-------------------------------------+
- "You'd think that PC and Mac users willing to gut their systems to achieve the
- Amiga's level of performance would just save themselves the trouble and buy
- Amigas in the first place. But they don't know any better -- they read BYTE."
-
-